A composer’s guide to game music is definitely one of the better books I have read on this subject. Philips’ story is, in my opinion, very inspiring and it will inspire you to research the game audio world the whole philosophy of it even further. As I have stated that the book has some slow moments but never the less it is useful information, especially for the beginners.
If you are really interested in game music as a composer you will enjoy this book. If you are game developer you will enjoy this book. Yes, game developers should read it as it will shed some light on what it takes to create good music for your game. If you prefer personal stories than you will enjoy the book too.
Hardcover: 288 pages
Publisher: The MIT Press (February 14, 2014)