That guy on the left, that’s me. I love working on games as a sound designer. Over the years I have gathered a lot of experience working with games, mostly in PC and mobile world. In short, sound design is my passion.

Knowledge and experience

– Sound design
– Technical sound design
– Field and studio recording
– Foley
– Working with propriety or custom software

2016 / 2017

I am currently working on three unannounced projects.

2014

In Vain – Video – Music/Atmostra
Oknin – Video – Music
Secretion – iOS Game- SFX

2013

Bathurst Harbour – Video – Music/Atmostra
Save The Pencil 2 – iOS – Music
Towers of Altrac – PC – Trailer music
MOTOvation – Video – Music
Director`s Reel 2013 – Video – Sound design
Magical places in Korea, Iceland and Israel – Video – Music

2012

I Shall remain – PC – Music and additional sound design
El Ăšltimo Proyector – Video – Music
Spud destruction – Video – Music

2011

Mysterious Castle – PC/iOS – Music
Bansko film festival – Video – Trailer music
AI Tower Defence – PC/Web – Music
Shadowess – PC/Web – Music
Flight Adventure 2 – Xbox 360 – Music
Save the pencil – iOS – Music and sound design

2010

Spellprints – Video/Comic book – Theme music

2009

BurnBall – iOS – Music
QuanAtomic – iOS – Music